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- on mouseDown
- if (the movieTime of sprite 9 > 120) and (the movieTime of sprite 9 < 140) then
- puppetSound("boomhit")
- puppetSprite(8, 1)
- set the castNum of sprite 8 to 35
- updateStage()
- puppetSprite(8, 0)
- play frame "lowleftfry"
- exit
- end if
- if (the movieTime of sprite 9 > 30) and (the movieTime of sprite 9 < 50) then
- puppetSound("boomhit")
- puppetSprite(8, 1)
- set the castNum of sprite 8 to 35
- updateStage()
- puppetSprite(8, 0)
- play frame "lowleftfry"
- exit
- end if
- puppetSprite(8, 1)
- set the castNum of sprite 8 to 35
- updateStage()
- puppetSprite(8, 0)
- puppetSound("boom")
- play frame "lowleftboom"
- end
-